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Senior Engineer, Graphics - Unannounced Project

Scopely · Remote

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About the role

<p>We are looking for a <strong>Senior Graphics Engineer</strong> in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship from any location.&nbsp;&nbsp;&nbsp;</p> <p>We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.&nbsp;</p> <p>We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!</p> <p>At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.</p> <h3>What You Will Do</h3> <ul> <li> <p>Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).</p> </li> <li> <p>Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.</p> </li> <li> <p>Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).</p> </li> <li> <p>Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.</p> </li> <li> <p>Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.</p> </li> <li> <p>Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.</p> </li> <li> <p>Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.</p> </li> <li> <p>Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.</p> </li> <li> <p>Stay informed on industry rendering trends and suggest improvements to our pipeline.</p> </li> </ul> <h3>What We Are Looking For</h3> <ul> <li> <p>5+ years of graphics programming experience, with a focus on mobile platforms.</p> </li> <li> <p>Strong C++ skills with experience working in performance-critical rendering code.</p> </li> <li> <p>Solid knowledge of Vulkan and/or Metal APIs.</p> </li> <li> <p>Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.</p> </li> <li> <p>Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).</p> </li> <li> <p>Proficiency in GPU performance profiling and optimization workflows.</p> </li> <li> <p>Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.</p> </li> </ul> <h3>Bonus Points</h3> <ul> <li> <p>Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.</p> </li> <li> <p>Background in custom engine development or low-level rendering systems.</p> </li> <li> <p>Contributions to open-source graphics tools or technical publications.</p> </li> <li> <p>Cross-platform rendering experience beyond mobile (PC/console).</p> </li> </ul><div class=&quot;content-conclusion&quot;><p>&nbsp;</p> <h3>About Scopely</h3> <p>Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.</p> <p>Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.</p> <p>Recognized multiple times as one of the &quot;100 Most Influential Companies in the World&quot; by TIME magazine and one of Fast Company&#39;s &quot;World&#39;s Most Innovative Companies&quot; and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.</p> <p>Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: <a href=&quot;https://www.scopely.com/&quot;>https://www.scopely.com/</a>.&nbsp;</p> <p>Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official <a href=&quot;http://scopely.com&quot;>website</a> and verify that all Talent Partner communications come from an email address ending in @<a href=&quot;http://scopely.com&quot;>scopely.com</a>.</p> <p>Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact ----- Our job a…

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